We are a handsome group of developers, Pedro Cori, the creative director, Alexander Formoso, our producer, and Cong Liu, the resident code ninja. We’ve been gathered by fate in the UCSC Games and Playable Media masters program when the team formed to bring the concept of Ulama: Arena of The Gods to life. The inspiration for the game came from the stories about the Aztec and Mayan mythology that Pedro’s father related to him when he was a child, and that he still keeps today in an old illustrated book of stories.
The beautiful art in our game was created from inception to production by a talented group of art students from San Jose State University, including Sabrina Salazar, Evan Stanley, Mimi Nguyen, and Kevin Si. Last but not least, our music and sound effects were done by the talented Nate Palermo and Dmitry Akhchin.